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authoriceyrazor <iceyrazor@mailfence.com>2026-09-25 21:12:03 -0500
committericeyrazor <iceyrazor@mailfence.com>2026-09-25 21:12:03 -0500
commit7e287a8ca7164e871965339196511fdcf0248921 (patch)
treed69ba74fd8ec0981c681d89aadbcda8aeb75e5d5 /launch-socket.c
init
Diffstat (limited to 'launch-socket.c')
-rwxr-xr-xlaunch-socket.c189
1 files changed, 189 insertions, 0 deletions
diff --git a/launch-socket.c b/launch-socket.c
new file mode 100755
index 0000000..e607f62
--- /dev/null
+++ b/launch-socket.c
@@ -0,0 +1,189 @@
+#include <unistd.h>
+#include <bits/pthreadtypes.h>
+#include <pthread.h>
+#include <netinet/in.h>
+#include <stdio.h>
+#include "Server.c"
+#include "Server.h"
+#include <sys/socket.h>
+#include <poll.h>
+#include <stdbool.h>
+#include <string.h>
+
+struct AcceptedSocket* acceptIncoming(struct Server *server){
+ int serverSocketFd=server->socket;
+
+ struct sockaddr_in clientAddress;
+ socklen_t ClientAddressSize = sizeof(struct sockaddr);
+ int clientSocketFD = accept(serverSocketFd,(struct sockaddr *)&clientAddress,&ClientAddressSize);
+
+ if(server->running){
+ struct AcceptedSocket* acceptedSocket = malloc(sizeof(struct AcceptedSocket));
+ acceptedSocket->address=clientAddress;
+ acceptedSocket->socketFD=clientSocketFD;
+ acceptedSocket->succ=clientSocketFD>0;
+ acceptedSocket->next=NULL;
+ acceptedSocket->shutdown=false;
+
+ if(!acceptedSocket){
+ acceptedSocket->error=clientSocketFD;
+ } else {
+ if(server->running){
+ struct AcceptedSocket *sel_socket=server->accepted_socket;
+
+ if(sel_socket==NULL){
+ server->accepted_socket=acceptedSocket;
+ } else {
+ while(1){
+ if(sel_socket->next==NULL){
+ sel_socket->next=acceptedSocket;
+ break;
+ } else {
+ sel_socket=sel_socket->next;
+ }
+ }
+ }
+ }
+ }
+ return acceptedSocket;
+ } else {
+ return NULL;
+ }
+}
+
+struct recv_data_arg{
+ int socketFD;
+ struct Server *server;
+ struct AcceptedSocket *curr_socket;
+};
+
+
+void *recv_data(void *threadarg){
+ struct recv_data_arg *recv_d_arg;
+ recv_d_arg=(struct recv_data_arg *) threadarg;
+
+ while(recv_d_arg->server->running){
+ char buffer[30000]={0};
+ ssize_t amountRecv=recv(recv_d_arg->socketFD, buffer, 30000, 0);
+
+ if(recv_d_arg->server->running){
+ if(amountRecv==0) break;
+
+ recv_d_arg->server->on_message(recv_d_arg->server, buffer, amountRecv, recv_d_arg->socketFD);
+ }
+ }
+
+
+
+ recv_d_arg->curr_socket->shutdown=true;
+ close(recv_d_arg->socketFD);
+ if(recv_d_arg->server->on_disconnect){
+ recv_d_arg->server->on_disconnect(recv_d_arg->server,recv_d_arg->socketFD);
+ }
+ free(recv_d_arg);
+
+
+ pthread_exit(NULL);
+}
+
+void cleanup_conns(struct Server *server){
+ if(server->accepted_socket){
+ struct AcceptedSocket *sel_socket=server->accepted_socket;
+ struct AcceptedSocket *prev_socket=server->accepted_socket;
+ struct AcceptedSocket *prev2_socket=server->accepted_socket;
+
+ while (sel_socket!=NULL){
+ sel_socket=sel_socket->next;
+ if(prev_socket->shutdown==true){
+ if(prev_socket==server->accepted_socket){
+ free(server->accepted_socket);
+ server->accepted_socket=sel_socket;
+ } else {
+ free(prev2_socket->next);
+ prev2_socket->next=sel_socket;
+ }
+ } else {
+ prev2_socket=prev_socket;
+ }
+ prev_socket=sel_socket;
+ }
+ }
+}
+
+void *await_client(void *threadarg){
+ struct Server *server;
+ server=(struct Server *) threadarg;
+ while (server->running){
+ printf("\n=== WAITING FOR CONNECTION ===\n\n");
+
+ struct AcceptedSocket* new_socket = acceptIncoming(server);
+ if(server->running){
+ if(new_socket->succ==0){ free(new_socket); } else {
+
+ struct recv_data_arg *recv_d_arg;
+ recv_d_arg=malloc(sizeof(* recv_d_arg));
+ recv_d_arg->socketFD=new_socket->socketFD;
+ recv_d_arg->server=server;
+ recv_d_arg->curr_socket=new_socket;
+
+ int thread_err=pthread_create(&new_socket->thread_id, NULL, recv_data, recv_d_arg);
+ }
+ }
+ }
+
+ pthread_exit(NULL);
+}
+
+void *cleanup_loop(void *threadarg){
+ struct Server *server;
+ server=(struct Server *) threadarg;
+ while(server->running){
+ cleanup_conns(server);
+ sleep(60);
+ }
+
+ pthread_exit(NULL);
+}
+
+void server_close_socket(struct Server *server){
+ server->running=false;
+
+ struct AcceptedSocket *sel_socket_A=server->accepted_socket;
+ while(sel_socket_A!=NULL){
+ close(sel_socket_A->socketFD);
+ sel_socket_A->shutdown=true;
+ sel_socket_A=sel_socket_A->next;
+ }
+
+ int shuterr=shutdown(server->socket,SHUT_RDWR);
+ int closeerr=close(server->socket);
+
+ sleep(2);
+ cleanup_conns(server);
+
+ printf("\nshutdown with %d : %d\n",shuterr,closeerr);
+}
+
+pthread_t launch_socket(struct Server *server){
+ int addrlen= sizeof(server->address);
+
+ printf("running on port: %d\n",server->port);
+
+ pthread_t id2;
+ int thread_err2=pthread_create(&id2, NULL, cleanup_loop, (void *) server);
+ if (thread_err2!=0){
+ fprintf(stderr,"ERROR WITH CLEANUP LOOP: %d\n",thread_err2);
+ perror("cleanup loop err");
+ exit(-1);
+ }
+
+ pthread_t id;
+ int thread_err=pthread_create(&id, NULL, await_client, (void *) server);
+ if (thread_err!=0){
+ fprintf(stderr,"ERROR WITH AWAIT CLIENT: %d\n",thread_err);
+ perror("await client error");
+ exit(-1);
+ }
+
+ return id;
+} \ No newline at end of file