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#include <launch-socket.c>
#include <pthread.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
// dont use stdio in these
sig_atomic_t running = 1;
void sig_int_handler(int num)
{
running = 0;
}
void on_message(struct Server* server, char message[], ssize_t amountRecv, int socketFD)
{
if (amountRecv > 0) {
printf("%s\n", message);
struct AcceptedSocket* sel_socket = server->accepted_socket;
while (sel_socket != NULL) {
if (sel_socket->socketFD != socketFD) {
send(sel_socket->socketFD, message, 30000, 0);
}
sel_socket = sel_socket->next;
}
}
}
int main(int argc, char* argv[])
{
if (argc < 2) {
fprintf(stderr, "arg1 must be set for port\n");
exit(-1);
}
int port = atoi(argv[1]);
if (port == 0) {
fprintf(stderr, "port must not be 0\n");
exit(-1);
}
struct Server server = server_constructor(AF_INET, SOCK_STREAM, 0, INADDR_ANY, port, 10, launch_socket);
server.on_message = on_message;
pthread_t server_thread = server.launch(&server);
struct sigaction act = { 0 };
act.sa_handler = &sig_int_handler;
sigaction(SIGINT, &act, NULL);
while (running) { }
server_close_socket(&server);
pthread_join(server_thread, NULL);
return 0;
}
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