From 8aeff9bca7a504924400f098d8b8dce5e3d62afc Mon Sep 17 00:00:00 2001 From: iceyrazor Date: Wed, 25 Feb 2026 22:22:07 -0600 Subject: resizable --- src/main.c | 9 ++++++++- src/objects.c | 5 +++++ 2 files changed, 13 insertions(+), 1 deletion(-) (limited to 'src') diff --git a/src/main.c b/src/main.c index e863001..4a76f1f 100755 --- a/src/main.c +++ b/src/main.c @@ -1,5 +1,6 @@ #include #include +#include #include #include #include @@ -24,7 +25,7 @@ int main(int argc, char *argv[]) int startw=600; int starth=600; - SDL_Window *window = SDL_CreateWindow(PROJECT_NAME, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, startw, starth, SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL); + SDL_Window *window = SDL_CreateWindow(PROJECT_NAME, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, startw, starth, SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE); if (!window) { printf("Failed to create window: %s\n", SDL_GetError()); } @@ -91,6 +92,12 @@ int main(int argc, char *argv[]) e.window.event == SDL_WINDOWEVENT_FOCUS_GAINED) { window_visible = true; + } else if(SDL_WINDOWEVENT_RESIZED){ + SDL_GetRendererOutputSize(renderer, &stuff.width, &stuff.height); + SDL_DestroyRenderer(renderer); + renderer = SDL_CreateRenderer(window,-1,SDL_RENDERER_SOFTWARE); + stuff.renderer=renderer; + window_resized(&stuff); } } stuff.mx=e.button.x; diff --git a/src/objects.c b/src/objects.c index 7cdfb4c..f48e9ee 100755 --- a/src/objects.c +++ b/src/objects.c @@ -158,3 +158,8 @@ void draw(STUFFS *stuff){ frame_i1++; SDL_RenderPresent(stuff->renderer); } + +void window_resized(STUFFS *stuff){ + stuff->obj.attractor.pos.x=(float)stuff->width/2; + stuff->obj.attractor.pos.y=(float)stuff->height/2; +} -- cgit v1.3